Last Saturday (August 10) Alexandre Melotti (Programmer) and Marcos Melim (Producer) led a panel at the Unity Dev Day 2019, which took place in São Paulo, Brazil. For those who don’t know, Unity is the engine used in our main project, the MMORPG called Profane!
The Brazilian edition of the event brought together local game makers and Unity staff to share some knowledge! Our team talked about making the pre-production using Unity and about the quick and efficient prototype creation. Congratulations to Marcos and Alex for participating! We are so proud!
We believe it is essential to be involved in initiatives that promote knowledge exchange, so we constantly seek to participate in events such as these. INSANE has a department focused on Strategic Partnerships, led by Gabriela Izique. Its main mission is to accelerate the development of Profane through research, tools, courses, training, workshops, projects and actions.
We see great potential in professionals of Brazilian game industry, so we seek initiatives that promote innovation and the constant evolution of our team.
Do you have a partnership idea for us? Then send us an email at email@example.com